Tag Archives: game design

Press the Red Button for More Red Button

A while ago, I decided to do a full play-through of the Mass Effect series. I’m not a big fan of the games overall, but my roommate was playing Mass Effect 3, and I found myself inescapably enticed by that … Continue reading

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I Have a d12 in “Four-sided Triangles”

Question: how do you represent luck in a role-playing game? Let’s assume this is a fairly typical role-playing game. You roll dice to determine the outcome of certain events in the fiction. Rolling high gets you the result you want, … Continue reading

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